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Old 07-18-2014, 06:40 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Chorchizcool View Post
you do not make 20k an hour digging shells with TNT rofl

it takes 2.5 hours of digging shells to make 20k.

i dont see your math adding up.

4k for 200 tnt, 2600 dollars for workers potion thats 6600 dollars investment.

in 2.5 hours you dig 200 tnt, earning you a profit of 19,000.

Where are you getting this magical 12k an hour of digging shells from?
You stated that using 200 tnt will give you 24k in 2.5 hours without including normal shells, take off the 7k~ for tnt/worker and that's 7.5k an hour. Added to my original amount gives 20k. I will re-math everything to check.

**At this point I check the shovel script again to realize there are multiple versions of digging, and I used the wrong freeze-time (.7) which will be corrected now (1)!

Normal shelling:
The shovel has a freeze/digtime of 1 second when the weapon is used.
So you can dig max. 3600 times per hour.
At a rate of 60% shellage (using workers potion) per dig, that's ~2160 shells.
The average rate per shell is $4 (3+4+4+5/4).
$8,640 an hour, ignoring any instance of Shell Clusters.

Just checking now, shell clusters appear at a 5% rate with a potion on. This rate is separate from regular shells, and thus it won't interfere with my previous amount/rate. That gives 108 clusters an hour (which matches your analysis.. sorta).
Clusters are random at 10-20 shells per. Which is an average of $60 a cluster (15*4).
This would tack on $6,480 an hour bringing your new hourly total to:
$15,120 - $2,160 for TNT. Which is fairly reasonable, thanks for helping or I wouldn't have realized I used a wrong variable.

Edit: Shell TNT now $15 like mining TNT. Woo Job Balance!!!
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