Quote:
Originally Posted by Godzilla
Uhhhhh?
|
In all my years, I almost feel comfortable saying that never have I heard a dumber sentiment.
Keep plugging away though, I'm sure 20 more posts and zao will unban you.
Quote:
Originally Posted by Supaman771
Rogue Says:
Cool ideas on turrets
|
This would be a cool system to implement. I have some concerns about the specifics (which I understand were suggestions but w/e)
-I think anything close to 5k for the first turret slot is too high. Make it lower (1/2k), with a higher exponentiation. Is that a word? It's a word now.
-Perhaps turrets should be armed by players (I get the idea that you mean turrets can be dropped and arm themselves over a period of 1-2 mins?). In this manner, more than one person could help constructing a turret to decrease its build time
-Instead of freeroam/radius for putting down turrets, I'd prefer to see them be able to placed at 2-3 specific points per room. This could prevent door laming/extreme manipulation using sandbags/whatever
-I believe that while they cost points to be unlocked, they should also take some amount of materials or money to put up. Otherwise, you're just giving people free extra bulletspersecond once they hit a certain number of gang points. Even p4's cost money
But yeahhh, really cool idea.