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Old 02-19-2014, 08:51 PM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by Tim_Rocks View Post
Very good question, basically I was thinking of allowing these turrets to be built using parts acquired through raids, points spent, and repairs.

What I was brainstorming the other day for combat use was to allow the turret damaged, but not through PKing. I was thinking they could over-heat or jam causing you to have to fix them. I was also thinking that they'd act as a regular item, you drop the turret on the ground, then load ammunition into the turret. As long as the gun doesn't break down or run out of ammunition it would remain active defending your base.

To make things more fair, I was thinking the turret would only do 5 damage max, and have an ammunition limit of 1,000. Everyone can be hurt by it's bullets, but only enemies are actual targets.

You're welcome to provide feedback, as nothing I have said is final by any means.
Good idea but see some potential issues with it. Would it be worth purchasing this? That's the question. It couldn't be cheap as everyone would just be dropping turrets. It also couldn't be expensive because would it be worth spending your points on these turrets if they're not as effective.

You might have to earn them as a perk or something.

How could you purchase this at a reasonable price that is worth it but not reasonable enough for everyone to purchase them as it would cause issues within the bases and it might also cause server lag.

I really love the idea of turrets but cant get my head around how they would work.
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