Quote:
Originally Posted by 100Zero100
One would use this sort of thing to recreate the default behavior of the outfit, where "white coat" in graphic can be remapped into a different color (eg, .colors[#]).
It would certainly be interesting if somebody recreated the default palette to include more parts to color the outfit (eg, skin, coat, shoes, belt, sleeves... collar, pants, bracers, elbows, hilt).
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I'd have to search for it, but I believe konidias tried something similar years ago for oasis (or bomy moon?)
Each part of the bodies had to be an individual sprite though, which if im reading correctly, is essentially what cyril is doing anyway?