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Originally Posted by fowlplay4
If you're going to use SQL, you should leverage it else where.
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Not sure what this means? Leverage the completed and incomplete info elsewhere?
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Are you going to have a character slot system? If so you should establish a 'characters' table. I.e.
Characters
ID
Account
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I haven't considered character slots, but I guess it wouldn't hurt since I am setting up this structure to go ahead and implement them in the event we want to go that route.
Question about this also, I see you have the character's id stored in a clientr. flag designating which character they are at the moment (pl.clientr.characterid): Do the IDs have to be UNIQUE to ALL players, or just Unique to the account?
Ex: Can I have:
ID | Account
1 | Torankusu
2 | Torankusu
1 | fowlplay4
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Then your other tables you should use the Character ID as the reference. I.e. For Quests.......
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this looks much better than the functions I have set up, but it will take me a few days to set this up and test some things as I am busy with work all week and will be out of town next week for the holidays...
My last question is -- I couldn't find anything in scripthelp for formatstring2?
Thanks for the help and suggestions! This has given me a few things to read up on and consider as far as setting up this structure!