View Single Post
  #12  
Old 10-28-2013, 12:10 AM
Jakov_the_Jakovasaur Jakov_the_Jakovasaur is offline
Deleted by Darlene159
Jakov_the_Jakovasaur's Avatar
Join Date: Sep 2013
Location: Deleted by Darlene159
Posts: 359
Jakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud ofJakov_the_Jakovasaur has much to be proud of
oh well in that case although it should still work its not a good idea to use that event name because it will be invoked every time the npc server is restarted

only other explanations i can think of is that you cant do 0.05 second timeouts serverside and trying it could be preventing the entire script, plus the npcs x and y are being altered after the triggeraction (which does get synchronised to clientside) and that could somehow be breaking it

i would suggest commenting out the timeout out and seeing if the triggeraction works
__________________
This signature has been deleted by Darlene159.
Reply With Quote