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Old 10-15-2013, 11:13 PM
sssssssssss sssssssssss is offline
Cyril Rain
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Join Date: May 2003
Location: Texas, USA
Posts: 1,134
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That's my bad editing, I didn't really want anyone even slightly knowing why I was doing it, just that I was doing it for the help. xD

I did that in a player.chat and it was constantly 0, it's not even setting the ganis so the movement system isn't loading at all for me. Maybe it's just a single issue for myself since Decus' is working perfectly fine, it's just very strange...

Ok so if the first thing I do is echo "started" in oncreated, then echo "joined classes" after joining classes the very next thing, it gets to started, but thats it. I've commented out each line and tested the classes joined to the weapon, but it didnt make any difference on any of them.

If I update twice it still goes through the entire thing and works.

Edit:

I figured out the invincible part. I should have known, the gani I was using to replace sword was different animations and such, and it was longer. Even when I matched it to .25 seconds total time in the gani, it won't allow me to use that and be hurt by the default sword gani (or our main sword gani, which is just renamed from default with a different sound in it). Didn't know that mattered but I guess that's why? Kinda lame you can't have different animations in a default hit.


Regardless the movement weapon still isn't loading upon login for me whatsoever, unless I update it twice.
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Last edited by sssssssssss; 10-15-2013 at 11:38 PM..
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