Wouldn't this do what you want?
PHP Code:
temp.tilesetImage = "roak_tileset_gmap_overworld.png";
for (temp.i = 0; temp.i < 64; temp.i++) {
for (temp.k = 0; temp.k < 64; temp.k++) {
temp.tilex = i;
temp.tiley = k;
for (temp.r = 0; temp.r < 6; temp.r++) {
temp.tile = tilelayers[r].tiles[temp.tilex, temp.tiley];
temp.imagetile = TilesToImage(temp.tile);
this.levelImg.drawimagestretched(i * 16, k * 16, 16, 16, temp.tilesetImage, temp.imagetile[0], temp.imagetile[1], 16, 16);
}
}
}