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Old 09-17-2013, 04:41 AM
Conqueror Conqueror is offline
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Join Date: Jun 2007
Location: Ontario, Canada
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The thing that's most annoying about poison resist (opposed to other "secondary attacktype" resists) is the fact that the amount of resist you have also affects the effects potency. This is not normal for a secondary attacktype.

Fear, blind, and confusion's potency isn't affected by the amount of resist you have-- only the % chance of infliction. This is what's unfair about poison, as having poison resist is CRUCIAL to PvP on GK.

You're either forced to switch to Ogma in order to compete, or sacrifice equipment slots for pieces of gear with Poison Resist-- which defeats the purpose entirely since you could be using those slots for stacking extra str/dex/con/hp. So you lose either way.

Poison should be reverted to its newer state where it's a simple DoT effect. Then the player can decide for themselves what resists are more valuable to stack (fear, poison, etc). But at least if a player decides not to stack poison because they hate another effect more, it won't give them an incredible disadvantage like it does in GK's current state.

EDIT: And Pojo's interpretation of fear is slick
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