View Single Post
  #8  
Old 09-02-2013, 04:50 AM
Supaman771 Supaman771 is offline
Posting The Truth
Supaman771's Avatar
Join Date: Feb 2008
Posts: 1,694
Supaman771 is a glorious beacon of lightSupaman771 is a glorious beacon of lightSupaman771 is a glorious beacon of light
Voted No.

Why?:
The only 'benefit' I see it bringing is allowing access to store all your items since dual-logging doesn't work anymore. Because making houses and Kingdom Islands less useful is always a great primary goal for coding an entire system.

No, I agree with Draenin 110%. All the Classes on GK are exactly the same. All the statistics are exactly the same. Every player has access to exactly the same spells/recipes/skills/stats/items. [more than] Half of the skills are already non-functional or completely useless:
  • Personality+Agility = useless
  • Mental is only for inscription which is universal for all characters, and easily leveled in a matter of hours through Alchemy.
  • Magic only grants negative benefits past level 20 since it doesn't improve damage (higher mana costs)
  • Wisdom only needs to be high leveled for a couple of God's blessings, none of those even require max however

Why would anyone bother leveling them more than once?

The only foreseeable difference would be the ability to be a different God. Yet there are already dozens of players who give top-level blessings for fairly cheap or even free. And it is way easier to pay 2 tigs one time (who needs more than 1 weapon?) than level a un-equipped/non-skilled char to 88/96 Wisdom.

The entire concept is illogical, especially being a 'unfinished' system that requires attention.
__________________
Reply With Quote