Thread: Level-off
View Single Post
  #147  
Old 08-25-2013, 06:05 AM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Gonna be honest, didn't really read a word of Kamaeru's rant. You're way too serious about LATing, it's just something I used to do for fun bro.

The levels I've posted here have always been impractical and about style over anything else. The fact that I pieced together a few stupid cliffs properly (something like 99% of Graal's LATs (including you) can't even do to this day, even with Wan's pre-defined cliff pack) utterly destroys your mess of a level. Where's your styling? Where's your detail? Why the disgusting tile errors? I get that you want to mimic the alttp style, but if you think that's aesthetic then I feel sorry for you.

To elaborate for others, there was gonna be an NPC in the open field of grass where you get your hammer. He gives it to you, you bang open dat cave door, walk in. Straight forward, no bull****, like a proper game should be anyway. Rest was going to be standard, pretty dirt roads, splashes of dirt-water here and there for flare etc, dat grass detail I do that everyone seems to appreciate, and so on.

Fact is, making levels isn't fun for me anymore. It's incredibly boring and I hate opening level editor.
__________________
Reply With Quote