
08-15-2013, 02:51 AM
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Registered User
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Join Date: Jul 2013
Posts: 146
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It just seems very tricky to script any kinds of baddies or most level NPCs without having some sorts of looping timeouts.... perhaps I can find ways around small stuff but interactive NPCS are a big part of it?
Maybe it's possible, but I don't have the knowledge to make a baddie check for player, follow it, etc, with out having a loop. |
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