Quote:
Originally Posted by Supaman771
From my knowledge, hopefully to enlighten:
They (those who created these items for said purpose) claim to be rotating and/or restocking? the 3 items when a case occurs that they are all (9 total) purchased. Which should keep the interest fresh like the prizes.
I think your calculator is broken, if you say 5 minutes per event is 375k.. how would 10 minutes per event (double the timeframe) result in 3.75m (10x the profit).
Other than this, events are a secondary means of entertainment, not only would they not be hosted that frequently (1 per 5 mins, for 63 hours straight) but these are not meant to be a main source of obtaining weaponry either.
Those novelty items have always had a unique niche in game play, and even at points could've been considered overpowered as far as weaponry goes (flak was recently nerfed). Perhaps all those economical issues you pointed out could be solved by making these 'prize' weapons not trade-able? Similar to the MVP weapons (I never liked the bonding of micro-economies either).
|
I don't think my calculator is broken. I think your reading comprehension is broken.
Quote:
Originally Posted by Fiberwyre_P2P
2. For me at least, their price alone makes me not care about them.
My reason being: If I were to play and win 750 events in a row, that would be 62.5 hours (assuming 5 mins per event on average). If I were to spend that amount of time making money, that would be 375k, assuming I can make 6k an hour from mining or trashpicking. If you only win 1 in every 10 events you play, that would be enough time to make 3.75 mil. So the time investment isn't really worth it.
|
If you read carefully, you'll see that it doesn't say anything about 10 minutes per event, but it actually says if you win 1 in 10 events.
This is the calculation for winning 750 events in a row:
750 events * 5 minutes = 62.5 hours
62.5 hours * 6k = 375k
This is the calculation for winning 1 in 10 events:
(750 * 10) events * 5 minutes = 625 hours
625 hours * 6k = 3.75 mil
(you multiply the number of events by 10 because you only win 1/10th of the events, thus taking 10 times as many events to win 750 coins.)
Derp.
Also, I never made the argument that there would be enough events hosted for someone to win all 750 coins in a 62.5 hour period. Just that it would take a total of 62.5 hours to play all of the events in which they won a coin. The argument you made could also be made for mining or any job. No one works for 62.5 hours straight. Obviously. Derp.