Quote:
Originally Posted by Elk
I question the lucrativeness compared to the amount of time and effort you'd have to put into in making iUN...since its a "social activity" server like iClassic...
One thing that I believe destroyed the once shining community of Graal... too many servers, to much unorganized variety
|
You sir are correct, with an overabundance of server's and lack of unified development, it eventually lead to the development collapse we currently suffer today.
Quote:
Originally Posted by Crono
wut, Graal was shining hardest (on PC) when we had all those servers. Back then there was no variety in gameplay anyway.
|
Not even remotely true. Think back on every memorable server and you'll see that they had a distinct bit of gameplay or design that made you even think of them. Quality over Quantity is my point.