Thread: iUN
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Old 07-23-2013, 05:45 PM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by Elk View Post
I question the lucrativeness compared to the amount of time and effort you'd have to put into in making iUN...since its a "social activity" server like iClassic...

One thing that I believe destroyed the once shining community of Graal... too many servers, to much unorganized variety
You sir are correct, with an overabundance of server's and lack of unified development, it eventually lead to the development collapse we currently suffer today.

Quote:
Originally Posted by Crono View Post
wut, Graal was shining hardest (on PC) when we had all those servers. Back then there was no variety in gameplay anyway.
Not even remotely true. Think back on every memorable server and you'll see that they had a distinct bit of gameplay or design that made you even think of them. Quality over Quantity is my point.
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