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Originally Posted by devilsknite1
Ok so placing furniture that is shared globally with all other iPhone servers beats out a mouse/touch interactive lumbering system along with countless quests and bundles upon bundles of [what players consider] fun NPCs?
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No offense, but that lumbering system is one of the ugliest, least functional, and least presentable things I've ever seen made in my time doing game development. The quests are garbage, and the NPCs are broken and annoying.
The only thing UN has going for it is the social scene, which ironically, is also the only thing iClassic has going for it. I also think you're nuts.