Quote:
Originally Posted by cbk1994
To clarify, he's talking about stuff like this:
PHP Code:
if (player.canjump = true){
A single equals sign is used for assignment. A double equals sign is for comparison. GS2 tolerates misuse to some degree (it shouldn't...) which is why your script still works, but you should instead do:
PHP Code:
if (player.canjump == true){
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Yeah I fixed the 'if' statements. But I still can't find a solution to my problem
