Quote:
Originally Posted by papajchris
Some games have it where once you enter into combat, you can't leave a certain level until the enemy is killed or you haven't been hit in X amount of time. This might solve people from running.
However, I think people would be more willing to PK if they didn't drop money/items when they died. At least for me, this was why I never PKed.
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Well, if people wont drop anything when dying, it would be boring. Maybe more rewards for PKing could motivate people, we will see.