Thread: A Level
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Old 01-08-2013, 06:26 PM
haro41 haro41 is offline
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Work on the flow of the level. Walk around on it in character and you will understand why certain things need to be adjusted.

-The fence blocking the way up the cliff ramp need to be moved or deleted.
-random fence pole at the SE looks nice, but will block movement. kinda mildly annoying.
-A player wanting to go west from here will wan to squeeze thru that small grass area between the house and the cliff. Open that up to make it possible, or make it obvious it is unpassable.
-bush placement. Try not to place them in the middle of paths, and by paths I mean places players would be walking to and from, not the tiles themselves. IE, between the two houses
- the construction of the stone path is very ???. It seems to be growing like a fungus around random objects. A stone path was laid for a reason, to connect places of importance to make travel easier. While it may look interesting, pave over objects in the middle of it like mushrooms or bushes.
- the tall grass underneath the stone path also needs to be gone. By definition tall grass would be in places away from commonly traversed areas. Move it away from the path, and try placing it near the cliff side perhaps.


Good luck in your leveling
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