Quote:
Originally Posted by Stefan
The OpenGL version doesn't support fullscreen mode yet, that could be a deal-breaker.
Dusty and Sky please provide more exact feedback, otherwise we cannot help and we don't make any progress.
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I was very exact and very on-topic, and even explained in-depth how highlighting should act, and FP4 even posted a video.
I was serious when I said it was a problem enough to delay v6 as it is quite frankly a pain in the ass to do anything textbox related in v6(let alone script), but at this rate I really don't care anymore.