Quote:
Originally Posted by Jiroxys7
Well it'll move if I nest a x+=1; into the findimg(200) part but outside of the with(emitter) part. However, it'll only start at a different area. After that it doesn't seem to want to move. Even if I call onCreated(); from the timeout. The block seems to confirm this. =S
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An emitter is not a physical object in the level, it's part of the image. You need to move the image if you want the emission location to move. Possibly you need to look into attachtoowner or similar if you want emitted particles to follow the image after it moves.
I would get it working in an NPC first then move it to a GANI script later, they are notoriously annoying.