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Old 08-14-2012, 09:47 PM
Felix_Xenophobe Felix_Xenophobe is offline
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Quote:
Originally Posted by Stephen View Post
I'm okay with levelling being linked to currency; in my opinion the economy of GK is the best asset. A player levelling should be forced into the economy, a result of this is that they must make social connections.

From this whole process the player develops rivals and friends, which helps feel the sense of community on GK. I can certainly agree that the progression has been thrown out of whack. Turning the xmas dungeon into something like a rare (valuable) map does seem like a practical option.
Yeah I've got no problem with leveling tied to currency either. It's just that it's not a viable option since the better alternatives are open 24/7. Would be cool to see a xmas dungeon key or something or AN ICE PICK to get into the dungeon. It could be an ec crafted item as well as dropped item from monsters in the xmas dungeon (at a low rate i guess). Similar approach for easter if it'd prove necessary but i doubt it.

This makes people think twice before they rush into xmas dungeon and it would at least provide a decent ec sink.

That or have it a low ass drop rate from monsters in maps. Since a high level player shouldn't die in xmas dungeon unless he's beyond terrible it would be a nice boost to the exp grind when you'd happen to find one or ust bring some extra coin by selling it off. If you're low level and try to go in there you get beat the fuk up.
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