Quote:
Originally Posted by scriptless
Isn't that how most typical minning systems, custom sword/punch systems work? By triggering at an x/y?
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Some primitive systems do this, but it's not the recommended way (gives you less flexibility for things like attack radius and hitboxes). For mining it would be acceptable, although I'd probably not do it that way anyway.
Keep in mind those are essentially different use cases; Devil wants to send a message serverside to a known NPC, whereas a pickaxe wants to hit any rocks that might be at a certain (x, y).