Quote:
Originally Posted by ffcmike
I wish more levels would be made this way. This style creates the impression that town buildings are plotted rather than a mere random collection of buildings. The orderliness is easy on the eye. Not over-detailing as so many levellers do these days also puts more focus on the finer details that do exist.
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Yeah, Delteria's overworld in 2002 was a revolution in the way housing was done on Graal. Probably the best example of a large-scale town ever. The levels themselves weren't great in terms of detailing, cliffs, etc, but the streets/housing was great for its time and still holds up imo.