Empty Bottle:
PHP Code:
if (playerenters) {
show;
setimg eman_water_potion.png;
timeout = 0.05;
}
if (playertouchsme) {
toweapons Empty Bottle;
hide;
}
if (timeout) {
if (hasweapon(Red Potion) && timeout)
destroy;
timeout = 0.05;
}
As I said, you need to do the hasweapon check
in a timeout. And I know it's just GS1, but you need to work on styling your code.