I'm not trolling anyone if you're referring to me. Unlike most members, I actually look up to new players in the community that are making an effort to develop and improve.
The level is great like I said ; You have a good concept on how to structurally develop a level. With a little practice and maybe ideas from other levels, can help you understand a little more about detail. Just make sure you don't aim for repetitiveness throughout your levels. Here is a little example of cliffing that is a little more advanced, I hope it can help you:
*Credit to participants of the Classic Level Collab & Crono*