Quote:
Originally Posted by cbk1994
No. You can destroy them via script (loop through npcs and call destroy()), or add something to their class (if they're joined to a class).
Yes, but what are you trying to do? If you want to delete the blocks, then delete the blocks. If you want a new GMAP based on the original, that's a totally different topic (and deserving of its own forum thread in the levels forum).
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The problem is, I have the destroy script. It was a glitch that if you update the level I found, It would perminantly stay their. That's what i'm trying to fix.
I thought maybe If i generated a new Gmap, It would delete them since they're images.
They don't show up in Offline Editor either.