Quote:
Originally Posted by Fysez
Using that, I tried it as a test run under weapons. But it doesn't seem to work?:
function onWeaponFired() {
if (weaponfired) {
setani("swim");
replaceani("idle","swim");
replaceani("walk","swim");
}
}
Doesn't work o.o
|
Probably because you're not using replaceani("sword", "idle"); ?