Quote:
Originally Posted by Seeya
Cold attacktype: should leave a "frozen" effect in which the player is either stuck moving until being hit once or slowed down to spar speed for 10 seconds. I believe the frozen effect would be more fitting for Cold, since in the future I see Slow being put into effect to overall slow down the players movement.
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10 seconds is way too long. Freezing would be bad as well. Maybe slowed down for a couple seconds, or even slowing down weapon speed.