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Originally Posted by Devil_Lord2
I've seen this but I don't get it... do you leave it false and say which levels are true, or do you put it true and say which levels are true? And I'm not sure why ours has an # in front of the levels part... That description didn't help me at all which is why I prefer not to use the wiki lol
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It is not ambiguous, but maybe not the most direct—I'm surprised you have trouble understanding it, since it's written much like your posts are (overly verbose and not very clear).
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Whether all levels will use the new tileset layout, or match list of levels that shall. This will influence collision behavior (onwall script function, serverside projectile hit detection, etc.) on server-side only.
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If all your levels use type 1, newtilesets=true
If none or some of your levels use type 1, newtilesets=false
If some of your levels use type 1, newtilesetlevels=level1.nw,level2.nw,level3.nw
I'd guess it only checks the level start in newtilesetlevels, but haven't tested.