Quote:
Originally Posted by Stephen
That's exactly what I had intended but it didn't work out. This is a really good suggestion - I'll look into it.
|
Thanks. The main issue with kvasir is the fact that you can't have a designated tank since he warps to random players when he takes damage and there is no way to force him back on a player. Without a taunt-like spell it's gonna be difficult to balance a mechanic like warping bosses n stuff.
As for the vamp guards it's more an issue of having to much damage and attackspeed on top of super high resistances.