Quote:
Originally Posted by DustyPorViva
The lightsource of pics1 actually is not to the left nor right. It's directly above, and somewhat to the front of the world. This is derived from LttP. This is why shadows from the cliffs are only cast from behind the cliffs, and not to the side.
There are some abnormalities, like houses casting shadows to the right(implying a lightsource from the left), but even those same houses the roofs are lighter in the front than the sides(implying a top-front lightsource). This is all applicable to pics1 and Graal as well, but none of the tileset or default graphics imply a lightsource from the RIGHT.
Also, since Zelda/Graal is a 3/4th perspective(viewing the world from 45degrees up) this would mean that the lightsource is between the viewer and the world 
|
then again if the LAT put shadows on both sides of the house and the back too it wouldn' be so abnormal. (if the tileset allows)
also the heads on graal the standard ones all the side views are look directly at the head instead of 45 degrees up. there are tons of hats that also show this.
while the back and the front generally are up the sky at 45.
BUT as a whole we can agree the sun is USUALLY the main light source and its in the sky if no light sources are defined before hand.