Quote:
Originally Posted by geneticfrog
 you can do what ever you want.
but in my book the light source is based on the tileset mainly. even at that i still like making my light source slightly to the right. (the sun)
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The lightsource of pics1 actually is not to the left nor right. It's directly above, and somewhat to the front of the world. This is derived from LttP. This is why shadows from the cliffs are only cast from behind the cliffs, and not to the side.
There are some abnormalities, like houses casting shadows to the right(implying a lightsource from the left), but even those same houses the roofs are lighter in the front than the sides(implying a top-front lightsource). This is all applicable to pics1 and Graal as well, but none of the tileset or default graphics imply a lightsource from the RIGHT.
Also, since Zelda/Graal is a 3/4th perspective(viewing the world from 45degrees up) this would mean that the lightsource is between the viewer and the world
