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Originally Posted by DARKVILLIN
Delteria is currently in the works to be an iphone server so we have been testing both aspects of Iphone and PC and its just a smaller screen.
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Wait until there's hundreds/thousands of players within a level or region of the map, and then compare the difference.
Even with all the optimisations within the iPhone client and with native systems, there are still lag problems which wouldn't be so excessive on a computer.
Quote:
Originally Posted by DARKVILLIN
If you build the server properly you can phase out these "dis-advantages" tapping a sword button on a screen is the same as mashing the A,S or D button on a computer is it not?
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What about the sideways straith which can be accomplished by holding multiple arrow keys at once?
It's a very common technique with traditional sword combat, but can't be accomplished easily with a handheld device.
Quote:
Originally Posted by DARKVILLIN
-If you form the systems where the computer players can't switch weapons or do things faster than iphone players then youre not really cheating anyone.
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Or why not encourage PC servers to add lots of neat features which can't be accomplished with an iPhone, and market it as an alternative improved version of the game?