Quote:
Originally Posted by fowlplay4
Sounds like it would turn PKing a chore, and a negative effect in the long-term and even in the short term because you are doing a fairly significant nerf.
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The thinking is that at the moment PKing is so much more laborious because of the constant significant health bonus that established players have over new players. By making that bonus only temporary it'd both encourage older players to keep PKing and make it easier for new players to get involved as well.
People will probably be upset about losing their advantage, but probably not enough to quit over it, and not enough to offset the benefit of making the game easier for new players.
IMO, health isn't that much of an issue. I can't even remember a time when I was fighting somebody and we both came to one hit from death and one of us survived because of a health advantage. Usually in that situation a player would just run. And I still think running is the biggest "barrier" to PKing on Era, despite all the improvements over the years.