Quote:
Originally Posted by Skyld
Not sure if there will be an open beta test yet.
In practice this is not very straight-forward; PC servers are notoriously bad for running lots of clientside scripts and timeouts which slow down Graal on slower devices. I noticed that a lot of PC servers were quite playable on the XOOM tablet (aside from the differences in controls), but were very laggy on the Nexus One. I've yet to test it with the Galaxy Nexus.
A lot of the problem here is that devices use frequency scaling to reduce the processor speed in order to save battery, and more to the point, that the graphics pipelines in most devices are a lot slower than in PCs. For example, we noticed a big difference in performance on Classic iPhone on older devices when not drawing the nicknames. It's not "just" the CPU speed that makes a difference. Touchscreen drivers also use a huge amount of processing time, which means if the device is actively tracking your fingers at a given moment, that's much less processing power available to the applications until you stop touching the screen.
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I'm not a handheld-savvy like you seem to be. Do the devices still throttle power when connected to something providing it power? I wouldn't mind being able to play on an almost-real PC server, on a tablet/phone if I had to be plugged into a wall as much as I mind playing Graal on an iphone. I have the app...I just cannot tolerate all the features which have been eliminated or how difficult it has become just to hold a conversation with another player. So I don't play it on the iphone. If I could access UN (for example) from a handheld portable device, and be able to see a playerlist, to play events, and to chat with my friends...this would totally be awesome.