Quote:
Originally Posted by Draenin
I can't agree with this.
Mostly because I remember how much people used to complain about not being able to even move when people were casting the older, faster version of the spell. Those days are best put behind us.
However, scaling power on magic bullet would be very nice, as it doesn't do much damage on its own, and even less on someone with high magic resistance.
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Damage becomes irrelevant if you can't even land a hit with the bullets.
Also I think you confused this with casting time, which will still be as balanced as it is and so we wouldn't be left in a situation where nobody can respond once someone has cast a bullet.