Quote:
Originally Posted by Tigairius
We have an instance system which makes it very easy for us to created instanced dungeons. However, it does not automatically reuse levels because doing that requires a bit more overhead. It would be much simpler if we could just dynamically add or remove gmaps as we need them (which is what the system was originally created to do).
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Understandable. Plus you would have people spamming bullet walls or lightning walls and proceeding to the next map and as people come in behind they could be killed.. =/