Quote:
Originally Posted by ffcmike
Not really no, I'd actually prefer to prevent showcharacter()'s from being rendered anyway.
|
The problem I'm having with this is actually being able to tell the difference between an actual character gani, and a prop gani like a tree or such. Not everyone uses showcharacter() reliably. The option is there for now, but I don't know if I commented out the functionality or not.
Quote:
Originally Posted by ffcmike
Edit:
I've tried the assigning of classes to ganis now, strangely this worked as expected:
|
I've fixed this.
> I've also fixed the MNG issue
> added the ability to ignore the rendering of NPCs if you use
this.ignorerender = true; in the script of an NPC. However, it's a bit unreliable now, and won't apply to NPC's that aren't setimgpart or ganis, because of the way NPCs are processed(on the fly).
> Fixed the setCharani(gani[frame],null) issue
> I fixed the issue with this.dirturn and so on. Now only applies if the variable is this.dir.