Quote:
Originally Posted by Venom_Fish
Also, I cannot give much validation to your argument for an isolated PC Graal simply for the maintenance of a test-based population. I must deny this validation due to the fact that most of the servers that are now on the Classic Tab stemmed from UC Servers who vigilantly pursued the unrealistic goal of "Classic" status.
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I should clarify that I'm not arguing in favour of what I feel is the best solution, but the impression I have obtained as to the purpose of PC Graal.
Quote:
Originally Posted by Venom_Fish
That being said, why will this sort of development, which has been the way for lord knows how long, be affected by the shifting of the playerbase to a more densely populated platform? When after all, the playerbase has always shifted to where it was most densely populated.
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PC Graal becoming sparsely populated in favour of higher playerbases on different platforms could possibly result in development becoming more exclusive to the elite. In terms of meaningful development this won't make much difference at first, but in taking away the albeit false perception among newer players that they could have their own server being played by a lot of players, this could reduce the more real incentive of new players to learn development for themself.
Quote:
Originally Posted by Venom_Fish
In short, wouldn't Classic/Gold become comparable to Hosted (better developed UC Servers), and universal iPhone/Facebook servers become an assimilation of what we knew as Classic/Gold? Basically, the popularity of Classic Servers, at the price of Gold.
All in all, it seems like a very lucrative approach, doesn't it?
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Again I think this is where you have to weigh up how many players would be willing to pay for accessibility, against any potential hindrance to the experience of players on other platforms, combined with potential change in the production of new resources, where it can also be argued improvement may yet be required in order for the iPhone servers to sustain themself long term.