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Old 09-26-2011, 05:56 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by pig132 View Post
I wasn't aware they needed it if I was using a allplayers check...hmm I must be mistaken then.

So if i am using an allplayers check, I can't do anything with it when triggering clientside unless they have the weapon too?
If you're triggering a weapon clientside, then yes, the player must have that weapon.
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