Quote:
Originally Posted by Stefan
I can check if we can avoid recreating the playerlist on server switch.
Anything else beside that which should be fixed before official v6 release?
|
Can't think of anything important. I'm going to ask you a question in this thread I asked before, though, since I believe you never read the other one: Why not get rid of DirectX and use OpenGL in the Windows client as well? You seem to be having quite some trouble sometimes trying to get stuff to work with DirectX.