Quote:
Originally Posted by fowlplay4
emitter.particle.image wants an image name not an object/TShowImg. It's partx/y/w/h that 'isolates' it to the one sprite. I don't think part works with emitter.particle though.
I don't know if it's possible to do what you want to do with particle emitters.
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I believe there is something else for particles that basically does the same as partx, party, partw and parth, but I can't remember what it was.