
09-13-2011, 03:25 AM
|
the fake one
|
 |
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
|
|
What's actually happening is that the script is being run on every player's computer since it's in a GANI script. The problem is that you can't access other players' clientr variables. You should put the health into another player.attr[] and use that instead of a clientr variable in the GANI.
Also, you don't need a timeout in your GANI. Try showing on onPlayerEnters and onCreated, and just set img.attachToOwner = true. |
|
|