Thread: Facebook Graal
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Old 08-27-2011, 06:56 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Crono View Post
It causes you to draw false conclusions.
Such as what?

Quote:
Originally Posted by Crono View Post
Yes, I am sure.
If UN has an active sparring and PKing community, then why is its playercount dropping whereas Era and Zodiac's fairly stable?
As bad as observer mode is, it's still better than not being able to save at all, and I can't say I've ever seen a legitimately new player head straight to a spar arena and begin sparring.

I also find a lot of old UN players, or pre-npcserver Classic players that once migrated to UN, logging onto Classic and expressing their discontent towards UN.
From these conversations I think it's clear to see there's a section of older players who wish to be able to spar, but without having to obtain hearts + sword/shield levels, or endure what are to them annoying weapon NPCs.
This is fair enough and even something Classic could possibly implement to an extent, but to then disregard everything else about a server and treat it as irrelevant is incredibly single-minded, you have to think about what will bring players to the server over others aswell as keep them on the server. I think the situation with UN backs this up.

Quote:
Originally Posted by Crono View Post
In the end I think you completely missed the point I was making anyway. My point was that iClassic provides us with that "old" Graal gameplay (call it "core", "real", whatever). Quests are missing but nobody really cares.
This is where I think you're missing the point that this is something part of any Graal server, but not what makes a Graal server what it is. To the older players who experienced Graal in its more simplistic times this probably works quite well, but I don't think this is much of a novelty to the majority of new iPhone players.

Also there's a lot of iPhone players who are begging for Quests, or infact any type of playable content.
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