
08-06-2011, 03:12 PM
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Registered User
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Join Date: Aug 2011
Posts: 30
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Ahaa, I see.
Well, me and my friend are working on a Shop system. We felt like doing something a little more difficult.
Although, it feels like the structure of our code isn't that good.
In java we would probably create a class named Item which would consist of several variables describing the specific item. (name price etc.).
I would then create several different instances of that class, since there would be severel different items.
But it seems that's not how you would do it in GS2?
Sorry for all the confusion ! |
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