Quote:
Originally Posted by Kyranki
I'm not exactly sure who it was, maybe Ziro...but I recall seeing someone use a method similar to this to create a turn-based battle system. Now that I think about it it was DEFINITELY Ziro...in any event do you think it's necessary to use objects with this? Eventually there will be a lot of objects around at one point or another.
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There will only be as many objects as there are existing instances at the moment. Objects give you far more versatility than you'd have if you were doing it any other way.