
05-25-2011, 06:57 PM
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G2k1
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Join Date: Dec 2001
Posts: 1,040
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It's funny, when I'm playing ALttP I get the feeling that nintendo found a way to get around that method as a whole, because their script for doing it seems to be really simple and logical. But, alas, they weren't using Gscript.
I was hoping it would be as easy as this:
1. enemy moves onto specific x/y location
2. enemy plays an animation
3. script nullifies enemy amidst this
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