Quote:
Originally Posted by DustyPorViva
I don't really play GK but any reason for the removal of pushback? It's typically a very good addition to any game and avoids frustrating situations where you can get locked in damage loops(like Chris posted).
|
Basically on GK, fighting takes a while to kill someone. Push back made it even longer. This just makes it a bit easier to PK each other and not have to deal with the annoyance of being frozen for 0.25-0.5 seconds to be pushed away.
This is a "trial" change, so if it is not well liked can be reverted back to having the pushback system.