Thread: gang limit
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Old 05-22-2011, 05:51 PM
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Quote:
Originally Posted by WillaWonka View Post
If we had average 200 players online then 50 cap, but since we have 80 average, a 25 cap is best.
Again, similar to Sales' mathematical solution as an example, this makes no sense and is pretty exaggerated.

Having 100 players online doesn't mean there's gonna be 10 gang members on, like-wise 50 gang members on doesn't mean there's 60 online.

The two numbers (player count and gang-membership) will rarely follow a trend. It'd be cool if we had a graph.
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