Quote:
Originally Posted by WillaWonka
If we had average 200 players online then 50 cap, but since we have 80 average, a 25 cap is best.
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Again, similar to Sales' mathematical solution as an example, this makes no sense and is pretty exaggerated.
Having 100 players online doesn't mean there's gonna be 10 gang members on, like-wise 50 gang members on doesn't mean there's 60 online.
The two numbers (player count and gang-membership) will rarely follow a trend. It'd be cool if we had a graph.