Quote:
Originally Posted by skillmaster19
How else am I supposed to update the position frequently? the low timeouts are necessary to have the baddy fight well.
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With move(). Sure you can do it your way and use interpolation on the client-side to smoothen out the movement but that's a bit more complicated.
I made a post about this similar situation a while back:
http://forums.graalonline.com/forums...25&postcount=5